Tactile Graphics refer to designs involve the use of a variety of materials such as wood, glass,
and paper. They may also involve the use
of tools such as computer software, and techniques such as mass-produced,
handmade and ready-made products. Tactile Graphics are used to create and produce two-dimensional and
three-dimensional communication mediums. Primarily focus on the senses of touch and sight.
There are many practitioners keen on
having tactile work in their portfolio, especially if they have a hand in
making such work. The tactility is able to give the artwork greater depth and
can make it more personal and original. Duchamp’s Green Box Notes is
one of the historical examples that reflect the importance of the originality
and the personality in the artwork. Duchamp explained the
importance of making each box of his 320 box project as accurate as the
original box:
I wanted to reproduce them as accurately as possible. So I had all of
these thoughts lithographed in the same ink, which had been used for the
originals. To find paper that was exactly the same, I had to ransack the most
unlikely nooks and crannies of Paris. Then we cut out three hundred copies of
each lithograph with the help of zinc patterns that I had cut out on the
outlines of the original papers.
Whether is created by one or a combination
of handmade, readymade, mass-produced or exclusively produced processes, using
one or a mixture of materials, it will reflect the unique character of both the
sender and the recipient. American designer Steven Guarnaccia said it
succinctly:
…. handmade work conveys a sense of
personal contact between the sender and the recipient, because it is not
something you just look at but also have to handle. By simply adding an element
on top of the paper, for instance, the piece becomes an object. Even if it is
printed in some aspects, the tactile element makes the printing seem more
personal, as if it were saying, ‘This was made just for you’.
Street & Lewis in the introduction of
their book Touch Graphics wrote: Still, tactility is graphic
design’s trump card, and textile designs often become the most prominent pieces
in a portfolio.
One argument is that the age of the mass audience is no longer relevant and has been overtaken by the age of the selective target audience.
One argument is that the age of the mass audience is no longer relevant and has been overtaken by the age of the selective target audience.
Today’s advertising materials should carry
meaningful messages and not insult the intelligence of the audience. Rance
Crain wrote in the pages of Advertising Age:
I’ve been talking to ad people who say
that advertising can no longer be linear as it was in the days of Bill Bernbach
and David Ogilvy. In other words, ads shouldn’t be so presumptuous as to sell
the product directly and straightforwardly. Instead, advertising’s new role is
to show that your products share the same value as your target consumer. One ad
guy told me his son likes the Miller Time ads because they’re “weird,” and
presumably he likes the ads because he likes weird things.
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